Such vast landscapes must also have room for a story of your own crafting, a story you can share at the inn after a hard day's journey across deserts and mountains. Such grand vistas must harbor unknown secrets. The great wonder of The Elder Scrolls Online is that sights like these can inspire gleeful anticipation. It's a pensive moment, and I savor it, for I must believe that a grand adventure waits for me beyond that shrine, beyond the rocky plateaus that wall in this desert, beyond the Arabia-inspired dwellings that dot the sands. I see a shrine in the distance signaling a friendly oasis, but it's lonely here, and I long to catch a ride on the hot breezes that blow past. #ELDER SCROLLS ONLINE SERVER STATUS CRACKED#The arid ground below its hooves has been cracked by the sun's intense heat, and only husks are left where vegetation once thrived. "This was a huge decision to make and we needed to make sure we had exhausted all other possibilities before announcing this."ĮSO is gearing up to reveal its next year-long adventure on January 27, one that looks to take players across the sea for a new adventure.I look across the Alik'r desert from atop my steed. "We completely understand the frustration many of you are feeling, especially with lack of information about our PvP plans," Firor writes. The developers will continue to work on bug fixes and consider additional ways to keep PvP exciting, like weekend events or adding special rulesets. "But, as you can imagine, changing the fundamentals of a huge live game such as ESO is a delicate and multi-stepped process, so expect this to take up much of 2022."įiror goes on to state that no new PvP features will be implemented until the extensive work of restructuring and then re-testing the game servers is completely done. "We've been planning this for the last quarter and we're starting work on it right now," Firor states. #ELDER SCROLLS ONLINE SERVER STATUS CODE#Though the statement makes no direct mention of the stream controversy, Firor admits that it is "long past time to give everyone an update" on the state of PvP improvements and states the team is going to rewrite some of the foundational server code to increase server performance. Now, an official statement from game director Matt Firor is outlining concrete steps the team is taking to improve PvP. While the developers have tried various methods to fix the problem over the years, the problem still persists, which goes at least part of the way towards explaining the frustration some players are having with the comments made on stream. Lag and technical issues have long plagued ESO's PvP, with Lambert back in 2020 explaining that the fact players can cast an almost unlimited amount of continuous area-of-effect abilities in a small area overwhelms the game's servers. It didn't take long for angry fans to make posts on the game's official forums and on Reddit about the stream, using the clip and taking it out of context to throw hate at both the Lamberts and Zenimax Online. It seems Rich Lambert knew the situation might get him in hot water, as he can be seen in the background (with a parrot on his shoulder) immediately hanging his head once Terri begins speaking on the subject. Clearly those two topics are not the same, which caused Terri Lambert, who was running the stream at that given moment, to make crying gestures, say "nice try," and state she has "no sympathy for PvP" because she knows the developers are working on fixing various PvP-related problems. During a discussion about accessibility, one player asked a question about "PvP accessibility," in reference to ongoing issues with ESO's PvP modes.
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